Sep 12, 2005, 05:58 PM // 17:58 | #21 |
Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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Old Ascalon, Sardelac Sanitarium, Serenity Temple. These places should have quests leftover for your secondary. Yak's may have some too...
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Sep 12, 2005, 08:00 PM // 20:00 | #22 |
Jungle Guide
Join Date: Aug 2005
Location: Bellevue, WA
Profession: W/
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If you switch secondaries, and then switch back to your original secondary again, do you have to re-purchase all the original skills, or did they stay with your character in a hidden state?
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Sep 12, 2005, 08:54 PM // 20:54 | #23 |
Krytan Explorer
Join Date: May 2005
Guild: Soul Devourers
Profession: W/Mo
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they stay with you, as far as I know.
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Sep 12, 2005, 09:58 PM // 21:58 | #24 |
Moderator
Join Date: May 2005
Location: Australia
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All skills you have been giving stays with a character, even if unusable. Say your a E/Mo and play through and get all the monk skills but then decide to change to a E/R. You can then go through and learn all those Ranger skills that you want.. and then decide to switch mack to monk.. you'll have all your Monk skills that you had before.
You never forget skills that you have aquired. when you change secondaries they just become unusable untill you switch back to that secondary. Also if your secondary was Ranger, you would not loose your pet if you swapedc - you wouldn't be able to use it as your not a Ranger at the time, but if/when you swap back to Ranger secondary your pet will be the same name, level, evolution, type, etc that it was before. |
Sep 17, 2005, 05:33 PM // 17:33 | #25 |
Jungle Guide
Join Date: Jun 2005
Location: Atlanta
Guild: GONG
Profession: W/E
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So, how many skills will have to be bought with a prof switch? 5? 20? 30? The skill point aspect is what I'm concerned about.
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Sep 17, 2005, 06:09 PM // 18:09 | #26 | |
Lion's Arch Merchant
Join Date: May 2005
Guild: Philosophers of Denravi
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Quote:
Well it really depends on what you're after in changing, doesn't it? If you're a 'completionist' driven by the nead to UAS for all professions no matter the cost, then I would imagine the answer would be "all of them"; lots of skill points and plats needed. If, on the other hand, you just want to switch things up for a little variety, then I would imagine the answer would be "as many as you like"; figure out which skills you want to use from your new profession and ignore the rest. Maximum 8 skill points & 8 plat required. The trainer at Ember Light Camp sells every non-elite skill in the game now, so it's ridiculously easy to spend a couple of minutes browsing through the skills and deciding what's worth picking up. |
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Sep 17, 2005, 09:53 PM // 21:53 | #27 |
Ascalonian Squire
Join Date: Jun 2005
Guild: EnC
Profession: R/E
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This will help you figure out which quests will become available upon switching secondaries.
http://www.guildwiki.org/guildwars/i...p/Skill_Quests |
Sep 18, 2005, 04:51 AM // 04:51 | #28 | |
Ascalonian Squire
Join Date: Jun 2005
Location: Jackson, TN
Guild: The Hellplague
Profession: W/Mo
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Quote:
Don't forget the Secondary Quest(s) in Destiny's Gorge. |
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Sep 18, 2005, 04:55 AM // 04:55 | #29 |
Lion's Arch Merchant
Join Date: Jun 2005
Guild: [IV]
Profession: Mo/
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the new skill price is BS
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